RESUME
Team Experience
LEAD PUZZLE DESIGNER
I was the Lead Puzzle Designer for the first class group project in the Fall 2021 Game 332 class, Experimental Technology in Games. It was a VR game puzzle game developed in Unity using Steam VR and an Oculus Rift. As Lead Puzzle Designer, it was my responsibility to make sure my team of 5 people (excluding me) were all delivering what I asked of them for the week. I also designed the balcony puzzle, in which the player had to use perspective to solve the puzzle and progress.
RELEASE MANAGER
I was 1 of 2 Release Managers for the final class group project in the Fall 2021 Game 332 class, Experimental Technology for Games. It was a 2 player competitive VR game, in which one player used a VR setup with a DDR dance pad to fight enemies and dodge obstacles, and the other player used a Leap Motion hand tracker to place enemies and obstacles to stop the other player. My responsibility was to make sure the team leads all delivered on time, organize meetings whenever any problems came up, and to log the hours that each member put into the project. I also assisted in playtesting and video recording.
SKILLS
Acquired over years of study in Game Design and Psychlogy
Proficient in Unity
Proficient in C#
Proficient in Microsoft Word
Proficient in Microsoft Excel
Proficient in Microsoft PowerPoint
Proficient in Adobe Illustrator
Proficient in Adobe Photoshop
Proficient in Adobe XD
- Open to communication
- Works well in a team environment
- Keeps a cool head in stressful situations
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